3D printing terrain maps

Just doing topo lines and a single color is very easy. The difficult part is when the lines cross. Like a topo line crossing the property boundary line or a road. The software to choose the color is manual and you have to "fill" the line. If another line intersects it then the fill stops. If you fill the boundary lines and roads first it works pretty well but then when you add the topo lines you have them going across the property line and the roads. I manually went back and tried to color in the property lines and roads after I did the topo lines but that was a pain and you can see that I didn't get them all fixed. The blender file was massive and then the 3d print file was gigantic and liked to sit and think and crash alot. If I were to do it again I might just leave the property lines and roads with topo contours going through them.
 
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